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Content - 527 video games , 78 reviews , 15 demo reviews

Wednesday, December 9, 2009

Lead And Gold : Gangs Of The Wild West - Maps Feature


Game - Lead And Gold : Gangs Of The Wild West
Publisher - Paradox Interactive
Developer - Fatshark
Engine - Diesel
Platform - PC, 360, PS3
Release Date - Q1 2010


Bad Blood Valley


Deadwater Ranch


Devil's Pit


Fort Turnbull


Prospectors Peak


Sinner's Gulch

Lead And Gold : Gangs Of The Wild West - Archetypes Feature

Game - Lead And Gold : Gangs Of The Wild West
Publisher - Paradox Interactive
Developer - Fatshark
Engine - Diesel
Platform - PC, 360, PS3
Release Date - Q1 2010

The main game release features four playable archetypes, each one representing a unique playing style. As the archetypes are designed to complement each other, a diverse gang is probably the most efficient.




Gunslinger


Trapper


Deputy
An expert at delivering high volumes of accurate fire, the deputy is deadliest at medium to long range where he can make good use of his repeater carbine.
  • Main weapon is a repeater carbine, effective at medium to long range.
  • Tagging trait, meaning that the player can tag members of the opposing team as targets, providing valuable recon and support for his own team.
  • Synergy effect is increased damage.

Blaster
The blaster wields devastating short range firepower with his double barreled shotgun but is ineffective at long range.
  • Carries a double barreled shotgun, extremely effective at short range.
  • Throws dynamite sticks, the wild west version of the hand grenade.
  • Synergy effect is Armor (reduces amount of damage taken).

Lead And Gold : Gangs Of The Wild West - 13 Screens

Game - Lead And Gold : Gangs Of The Wild West
Publisher - Paradox Interactive
Developer - Fatshark
Engine - Diesel
Platform - PC, 360, PS3
Release Date - Q1 2010














Lead And Gold : Gangs Of The Wild West - Concept Art


Game - Lead And Gold : Gangs Of The Wild West
Publisher - Paradox Interactive
Developer - Fatshark
Engine - Diesel
Platform - PC, 360, PS3
Release Date - Q1 2010

Character Concepts






Environment Concepts







General Concepts