Game - Max Payne 3
Publisher - Rockstar Games
Developer - Rockstar Vancouver
Engine - RAGE
Platform - PC, 360, PS3
Release Date - 01 March 2010
Gameplay Feature
Publisher - Rockstar Games
Developer - Rockstar Vancouver
Engine - RAGE
Platform - PC, 360, PS3
Release Date - 01 March 2010
Gameplay Feature
- The healing system will involve Max's in-story addiction to painkillers.
- Max can wield two different guns, such as a revolver and an automatic.
- Max will only be able to have weapons in a realistic manner, i.e. he will only have one rifle or shotgun at a time and must drop a rifle to shoot in akimbo.
- At certain points, particularly when a boss has been thoroughly wounded, the computer will seize control of Max to execute pre-scripted "cinematic" kills without going into a typical cutscene.
- Cutscenes will be in real time.
- Motion-comics will bridge the gap between the game's different acts.
- At times when Max is going through withdrawal, he will see hallucinations.
- Max can now use human shields.
- Many objects in the game are destructible, such as crates
- The cover system will be introduced in it, though it won't be 'the focus of the game'
- Max will be able to perform life-saving kill shots should he be near death. If he manages to kill his killer before the screen goes black, he'll spring back to life thanks to an adrenaline boost
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